Don't believe the hype (cycle) - part 3

Posted by Phil Whitehouse on 12 October

Future, Gartner, VR, AR, Interface, blockchain, quantam computing, 5G, mobility


Following on from part 1 (AI everywhereand part 2 (Transparently Immersive Experiences) in this series, it’s time to take a look at the remaining group of technologies in the 2017 Gartner Hype Cycle - “Digital Platforms”.

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Don't believe the hype (cycle) - part 2

Posted by Phil Whitehouse on 12 September

Future, Gartner, VR, AR, Interface


Following on from the previous assessment of the Gartner hype cycle technologies falling under the AI everywhere banner, it’s time to look at the second batch of trends - “Transparently Immersive Experiences”. This category has a number of distinct technologies shoehorned under it - AR / VR, Connected homes and Nanotube electronics, not to mention Brain-Computer Interfaces, 4D printing and more.

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Don't believe the hype (cycle) - part 1

Posted by Phil Whitehouse on 31 August

Artificial Intelligence, Technology, Gartner, Future


The 2017 Gartner hype cycle is out and, while it should always be taken with a pinch of salt, it’s fun to decide for yourself whether or not you agree with their assessment. Before we get stuck in, it’s worth having a quick read of this interesting analysis of past hype cycles where the author assessed how accurate these predictions had been previously (spoiler: not very). But still; I think we can all agree that technology is moving at an ever increasing pace, which not only makes predictions harder to make with certainty, but also presents increasing opportunities to outflank competitors - or be outflanked.

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